Gladiator Beast Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

Elemental HERO Prisma
Elemental HERO Prisma
Elemental HERO Prisma
LIGHT 4
Elemental HERO Prisma
  • ATK:

  • 1700

  • DEF:

  • 1100


Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.

Elemental HERO Stratos
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

Gladiator Beast Bestiari
Gladiator Beast Bestiari
Gladiator Beast Bestiari
WIND 4
Gladiator Beast Bestiari
  • ATK:

  • 1500

  • DEF:

  • 800


If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".

Gladiator Beast Darius
Gladiator Beast Darius
Gladiator Beast Darius
EARTH 4
Gladiator Beast Darius
  • ATK:

  • 1700

  • DEF:

  • 300


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".

Gladiator Beast Equeste
Gladiator Beast Equeste
Gladiator Beast Equeste
WIND 4
Gladiator Beast Equeste
  • ATK:

  • 1600

  • DEF:

  • 1200


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".

Gladiator Beast Laquari
Gladiator Beast Laquari
Gladiator Beast Laquari
FIRE 4
Gladiator Beast Laquari
  • ATK:

  • 1800

  • DEF:

  • 400


If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".

Gladiator Beast Murmillo
Gladiator Beast Murmillo
Gladiator Beast Murmillo
WATER 3
Gladiator Beast Murmillo
  • ATK:

  • 800

  • DEF:

  • 400


When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".

Gladiator Beast Retiari
Gladiator Beast Retiari
Gladiator Beast Retiari
WATER 3
Gladiator Beast Retiari
  • ATK:

  • 1200

  • DEF:

  • 800


When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari".

Test Tiger
Test Tiger
Test Tiger
EARTH 3
Test Tiger
  • ATK:

  • 600

  • DEF:

  • 300


If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Mystical Space Typhoon
    Mystical Space Typhoon
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.

      Bottomless Trap Hole
      Bottomless Trap Hole
      Bottomless Trap Hole
      Trap Normal
      Bottomless Trap Hole

        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

        Call of the Haunted
        Call of the Haunted
        Call of the Haunted
        Trap Continuous
        Call of the Haunted

          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

          Dimensional Prison
          Dimensional Prison
          Dimensional Prison
          Trap Normal
          Dimensional Prison

            When an opponent's monster declares an attack: Target that attacking monster; banish that target.

            Gladiator Beast War Chariot
            Gladiator Beast War Chariot
            Gladiator Beast War Chariot
            Trap Counter
            Gladiator Beast War Chariot

              When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it.

              Mirror Force
              Mirror Force
              Mirror Force
              Trap Normal
              Mirror Force

                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                Solemn Judgment
                Solemn Judgment
                Solemn Judgment
                Trap Counter
                Solemn Judgment

                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                  Tag(s):

                  Torrential Tribute
                  Torrential Tribute
                  Torrential Tribute
                  Trap Normal
                  Torrential Tribute

                    When a monster(s) is Summoned: Destroy all monsters on the field.

                    Trap Dustshoot
                    Trap Dustshoot
                    Trap Dustshoot
                    Trap Normal
                    Trap Dustshoot

                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                      Trap Stun
                      Trap Stun
                      Trap Stun
                      Trap Normal
                      Trap Stun

                        Negate all other Trap effects on the field this turn.

                        Extra Deck

                        Chimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        Chimeratech Fortress Dragon
                        DARK 8
                        Chimeratech Fortress Dragon
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                        Gladiator Beast Gyzarus
                        Gladiator Beast Gyzarus
                        Gladiator Beast Gyzarus
                        DARK 6
                        Gladiator Beast Gyzarus
                        • ATK:

                        • 2400

                        • DEF:

                        • 1500


                        "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".

                        Gladiator Beast Heraklinos
                        Gladiator Beast Heraklinos
                        Gladiator Beast Heraklinos
                        FIRE 8
                        Gladiator Beast Heraklinos
                        • ATK:

                        • 3000

                        • DEF:

                        • 2800


                        "Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.

                        Main: 57 Extra: 15

                        2 cardCyber Dragon 2 cardCyber Dragon
                        Cyber Dragon
                        LIGHT 5
                        Cyber Dragon
                        • ATK:

                        • 2100

                        • DEF:

                        • 1600


                        If only your opponent controls a monster, you can Special Summon this card (from your hand).


                        3 cardD.D. Survivor 3 cardD.D. Survivor
                        D.D. Survivor
                        DARK 4
                        D.D. Survivor
                        • ATK:

                        • 1800

                        • DEF:

                        • 200


                        During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.


                        2 cardElemental HERO Prisma 2 cardElemental HERO Prisma
                        Elemental HERO Prisma
                        LIGHT 4
                        Elemental HERO Prisma
                        • ATK:

                        • 1700

                        • DEF:

                        • 1100


                        Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.


                        1 cardElemental HERO Stratos
                        1 cardElemental HERO Stratos
                        Elemental HERO Stratos
                        WIND 4
                        Elemental HERO Stratos
                        • ATK:

                        • 1800

                        • DEF:

                        • 300


                        When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                        1 cardGladiator Beast Bestiari 1 cardGladiator Beast Bestiari
                        Gladiator Beast Bestiari
                        WIND 4
                        Gladiator Beast Bestiari
                        • ATK:

                        • 1500

                        • DEF:

                        • 800


                        If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".


                        1 cardGladiator Beast Darius 1 cardGladiator Beast Darius
                        Gladiator Beast Darius
                        EARTH 4
                        Gladiator Beast Darius
                        • ATK:

                        • 1700

                        • DEF:

                        • 300


                        When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".


                        2 cardGladiator Beast Equeste 2 cardGladiator Beast Equeste
                        Gladiator Beast Equeste
                        WIND 4
                        Gladiator Beast Equeste
                        • ATK:

                        • 1600

                        • DEF:

                        • 1200


                        When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".


                        2 cardGladiator Beast Laquari 2 cardGladiator Beast Laquari
                        Gladiator Beast Laquari
                        FIRE 4
                        Gladiator Beast Laquari
                        • ATK:

                        • 1800

                        • DEF:

                        • 400


                        If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".


                        1 cardGladiator Beast Murmillo 1 cardGladiator Beast Murmillo
                        Gladiator Beast Murmillo
                        WATER 3
                        Gladiator Beast Murmillo
                        • ATK:

                        • 800

                        • DEF:

                        • 400


                        When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".


                        2 cardGladiator Beast Retiari 2 cardGladiator Beast Retiari
                        Gladiator Beast Retiari
                        WATER 3
                        Gladiator Beast Retiari
                        • ATK:

                        • 1200

                        • DEF:

                        • 800


                        When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari".


                        2 cardGladiator Beast Samnite 2 cardGladiator Beast Samnite
                        Gladiator Beast Samnite
                        EARTH 3
                        Gladiator Beast Samnite
                        • ATK:

                        • 1600

                        • DEF:

                        • 1200


                        If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".


                        1 cardGladiator Beast Secutor 1 cardGladiator Beast Secutor
                        Gladiator Beast Secutor
                        WIND 4
                        Gladiator Beast Secutor
                        • ATK:

                        • 400

                        • DEF:

                        • 300


                        If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".


                        1 cardRescue Cat 1 cardRescue Cat
                        Rescue Cat
                        EARTH 4
                        Rescue Cat
                        • ATK:

                        • 300

                        • DEF:

                        • 100


                        You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


                        3 cardTest Tiger 3 cardTest Tiger
                        Test Tiger
                        EARTH 3
                        Test Tiger
                        • ATK:

                        • 600

                        • DEF:

                        • 300


                        If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.


                        3 cardBook of Moon 3 cardBook of Moon
                        Book of Moon
                        Spell Quick
                        Book of Moon

                          Target 1 face-up monster on the field; change that target to face-down Defense Position.


                          3 cardDimensional Fissure 3 cardDimensional Fissure
                          Dimensional Fissure
                          Spell Continuous
                          Dimensional Fissure

                            Any monster sent to the Graveyard is banished instead.


                            1 cardHeavy Storm
                            1 cardHeavy Storm
                            Heavy Storm
                            Spell Normal
                            Heavy Storm

                              Destroy all Spell and Trap Cards on the field.


                              1 cardMystical Space Typhoon
                              1 cardMystical Space Typhoon
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                1 cardReinforcement of the Army
                                1 cardReinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  1 cardShrink 1 cardShrink
                                  Shrink
                                  Spell Quick
                                  Shrink

                                    Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.


                                    1 cardSmashing Ground 1 cardSmashing Ground
                                    Smashing Ground
                                    Spell Normal
                                    Smashing Ground

                                      Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


                                      2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                      Bottomless Trap Hole
                                      Trap Normal
                                      Bottomless Trap Hole

                                        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                        1 cardCall of the Haunted
                                        1 cardCall of the Haunted
                                        Call of the Haunted
                                        Trap Continuous
                                        Call of the Haunted

                                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                          2 cardCompulsory Evacuation Device 2 cardCompulsory Evacuation Device
                                          Compulsory Evacuation Device
                                          Trap Normal
                                          Compulsory Evacuation Device

                                            Target 1 monster on the field; return that target to the hand.


                                            2 cardDimensional Prison 2 cardDimensional Prison
                                            Dimensional Prison
                                            Trap Normal
                                            Dimensional Prison

                                              When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                              3 cardGladiator Beast War Chariot 3 cardGladiator Beast War Chariot
                                              Gladiator Beast War Chariot
                                              Trap Counter
                                              Gladiator Beast War Chariot

                                                When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it.


                                                2 cardLight-Imprisoning Mirror 2 cardLight-Imprisoning Mirror
                                                Light-Imprisoning Mirror
                                                Trap Continuous
                                                Light-Imprisoning Mirror

                                                  Negate all LIGHT monster effects activated on the field or in the Graveyard.


                                                  1 cardMirror Force
                                                  1 cardMirror Force
                                                  Mirror Force
                                                  Trap Normal
                                                  Mirror Force

                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                    1 cardSolemn Judgment
                                                    1 cardSolemn Judgment
                                                    Solemn Judgment
                                                    Trap Counter
                                                    Solemn Judgment

                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                      Tag(s):

                                                      1 cardStarlight Road 1 cardStarlight Road
                                                      Starlight Road
                                                      Trap Normal
                                                      Starlight Road

                                                        When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                        1 cardTorrential Tribute
                                                        1 cardTorrential Tribute
                                                        Torrential Tribute
                                                        Trap Normal
                                                        Torrential Tribute

                                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                                          1 cardTrap Dustshoot
                                                          1 cardTrap Dustshoot
                                                          Trap Dustshoot
                                                          Trap Normal
                                                          Trap Dustshoot

                                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                            2 cardTrap Hole 2 cardTrap Hole
                                                            Trap Hole
                                                            Trap Normal
                                                            Trap Hole

                                                              When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                              3 cardTrap Stun 3 cardTrap Stun
                                                              Trap Stun
                                                              Trap Normal
                                                              Trap Stun

                                                                Negate all other Trap effects on the field this turn.


                                                                1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                Chimeratech Fortress Dragon
                                                                DARK 8
                                                                Chimeratech Fortress Dragon
                                                                • ATK:

                                                                • 0

                                                                • DEF:

                                                                • 0


                                                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                3 cardGladiator Beast Gyzarus 3 cardGladiator Beast Gyzarus
                                                                Gladiator Beast Gyzarus
                                                                DARK 6
                                                                Gladiator Beast Gyzarus
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 1500


                                                                "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".


                                                                2 cardGladiator Beast Heraklinos 2 cardGladiator Beast Heraklinos
                                                                Gladiator Beast Heraklinos
                                                                FIRE 8
                                                                Gladiator Beast Heraklinos
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2800


                                                                "Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                                1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                Ally of Justice Catastor
                                                                DARK 5
                                                                Ally of Justice Catastor
                                                                • ATK:

                                                                • 2200

                                                                • DEF:

                                                                • 1200


                                                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                1 cardArmory Arm 1 cardArmory Arm
                                                                Armory Arm
                                                                LIGHT 4
                                                                Armory Arm
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 1200


                                                                1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                                1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                Black Rose Dragon
                                                                FIRE 7
                                                                Black Rose Dragon
                                                                • ATK:

                                                                • 2400

                                                                • DEF:

                                                                • 1800


                                                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                Brionac, Dragon of the Ice Barrier
                                                                WATER 6
                                                                Brionac, Dragon of the Ice Barrier
                                                                • ATK:

                                                                • 2300

                                                                • DEF:

                                                                • 1400


                                                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                1 cardColossal Fighter 1 cardColossal Fighter
                                                                Colossal Fighter
                                                                DARK 8
                                                                Colossal Fighter
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 1000


                                                                1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                                1 cardGoyo Guardian 1 cardGoyo Guardian
                                                                Goyo Guardian
                                                                EARTH 6
                                                                Goyo Guardian
                                                                • ATK:

                                                                • 2800

                                                                • DEF:

                                                                • 2000


                                                                1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                                1 cardMist Wurm 1 cardMist Wurm
                                                                Mist Wurm
                                                                WIND 9
                                                                Mist Wurm
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 1500


                                                                1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                                1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                                Red Dragon Archfiend
                                                                DARK 8
                                                                Red Dragon Archfiend
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2000


                                                                1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                                1 cardStardust Dragon 1 cardStardust Dragon
                                                                Stardust Dragon
                                                                WIND 8
                                                                Stardust Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                ocg
                                                                Gladiator Beast
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